Dominion Guilds Cards List

dominion guildsDominion Guilds is the ninth release in the Dominion game series, and it is also the final planned expansion release from Rio Grande Games and designer Donald X. Vaccarino (of course, with the immense popularity of the Dominion series, don’t be surprised to see another few releases at some point in the distant future). Dominion Guilds is an expansion-only set like Seaside, Alchemy, Prosperity, Cornucopia, Hinterlands, and Dark Ages before it. It is not a stand-alone version, so you’ll need to have either the original Dominion game or Dominion Intrigue to play a game with the Guilds box set. If you haven’t acquired one of the first two games, do so before getting the Guilds expansion! (or, you can buy the base-cards-only pack that lets you play any expansion as a stand-alone game)

The entire series of Dominion games has been designed so that each expansion game adds themes or additional game play concepts to the core principles introduced in the original game and around which it revolves and expands.  This expansion is no exception. First off, Guilds introduces an expansion to the concept of coin tokens.  The coin tokens were introduced in the Seaside and Prosperity expansions, but Guilds greatly expands on the specific instances of use in those games and makes them available for any desired use after you obtain them.  They are functional money that can be tapped at need.  Secondly, the concept of overpay is developed.  There are cards in this expansion that you can get more out of by overpaying for them.  Obviously, these two new game mechanics are synergistic.  You get extra coin tokens that you can cash in to overpay.  A third, minor them is the “name a card” aspect of certain cards.  The fourth and fifth themes are fairly unimportant to actual game play: bald people on the cards and wordy cards.


Dominion Guilds Cards

In the table below, you will find the data you need to learn about the Dominion Guilds game cards. This site is updated regularly with strategy posts and other helpful information. As information specific to the cards below is added, the name of the card will be linked so that clicking on the name of the card will take you to more detailed strategy regarding how to deploy that card effectively during game play. Also, larger Dominion Guilds card images can be viewed by clicking the icon for each card in the table. The table is sortable as well; just click the header to sort the table by that column, either ascending or descending.

Dominion Guilds Card List

CardCostCard TypeFunction / RulesImage
Candlestick Maker2 CoinAction+1 Action
+1 Buy
Take a Coin token.
dominion guilds cards
Stonemason2+ CoinActionTrash a card from your hand. Gain 2 cards each costing less than it.
When you buy this, you may overpay for it. If you do, gain 2 Action cards each costing the amount you overpaid.
dominion cards stonemason
Doctor3+ CoinActionName a card. Reveal the top 3 cards of your deck. Trash the matches. Put the rest back on top in any order.
When you buy this, you may overpay for it. For each $1 you overpaid, look at the top card of your deck; trash it, discard it, or put it back.
guilds card
Masterpiece3+ CoinTreasureWorth 1 Coin
When you buy this, you may overpay for it. If you do, gain a Silver per $1 you overpaid.
dominion guilds cards masterpiece
Advisor4 CoinAction+1 Action
Reveal the top 3 cards of your deck. The player to your left chooses one of them. Discard that card. Put the other cards into your hand.
guilds card advisor
Plaza4 CoinAction+1 Card
+2 Actions
You may discard a Treasure card. If you do, take a Coin token.
dominion cards guilds card  plaza
Taxman4 CoinAction - AttackYou may trash a Treasure from your hand. Each other player with 5 or more cards in hand discards a copy of it (or reveals a hand without it). Gain a Treasure card costing up to $3 more than the trashed card, putting it on top of your deck.guilds
Herald4+ CoinAction+1 Card
+1 Action
Reveal the top card of your deck. If it is an Action, play it.
When you buy this, you may overpay for it. For each $1 you overpaid, look through your discard pile and put a card from it on top of your deck.
dominion guilds card herald
Baker5 CoinAction+1 Card
+1 Action
Take a Coin token.
Setup: Each player takes a Coin token.
dominion guilds card list baker
Butcher5 CoinActionTake 2 Coin tokens. You may trash a card from your hand and then pay any number of Coin tokens. If you did trash a card, gain a card with a cost of up to the cost of the trashed card plus the number of Coin tokens you paid.dominion guilds
Journeyman5 CoinActionName a card. Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest.guilds dominion journeyman
Merchant Guild5 CoinAction+1 Buy
+1 Coin
While this is in play, when you buy a card, take a Coin token.
guilds card list merchant guild
Soothsayer5 CoinAction - AttackGain a Gold.
Each other player gains a Curse. Each player who did draws a card.
guilds soothsayer


Dominion Guilds Cards List: Conclusion

As is true with every expansion or addition, the Dominion Guilds expansion game brings new and exciting strategic options to the overall game. The new Kingdom Cards and game mechanics continue to make the combinations and complexity even more exponential and ramps up the excitement to unbelievable levels.  If you have landed here as someone new to the game, be sure to check out the primer on How to Play Dominion. As new strategy articles are written, they will appear in the Dominion Strategy section. But, don’t get caught up too much in the minutia – keep playing and having fun!

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