Dominion Intrigue Cards List

dominion intrigue cardsDominion Intrigue is the second release in the Dominion game series.  You can buy Dominion Intrigue as a stand-alone game, unlike the rest of the current expansions.  So, if you are late to buy your own base game but have played a significant number of Dominion games with family or friends, buying Dominion Intrigue may be a good move for you.

With each addition to the Dominion universe thus far, new themes have been added to expand game play and further add complexity, strategic options, and power to the overall experience.  The primary theme that was introduced by the addition of Dominion Intrigue is the opportunity to decide between multiple possible effects from a single card (Baron, Minion, Nobles, Pawn, Steward).  Also, the concept of hybrid cards was introduced with three victory card hybrids that carry functionality during the game (Great Hall, Harem, Nobles).

Dominion Intrigue Cards

In the table below, you will find the data you need to learn about the Dominion Intrigue game cards. This site is updated regularly with strategy posts and other helpful information. As information specific to the cards below is added, the name of the card will be linked so that clicking on the name of the card will take you to more detailed strategy regarding how to deploy that card effectively during game play. Also, larger Dominion Intrigue card images can be viewed by clicking the icon for each card in the table. The table is sortable as well; just click the header to sort the table by that column, either ascending or descending.

Dominion Intrigue Card List

CardCostCard TypeFunction / RulesImage
Courtyard$2Action+3 Cards, Put a card from your hand on top of your deck.dominion intrigue cards courtyard
Pawn$2ActionChoose two: +1 Card, +1 Action, +1 Buy, +1 Coin. (The choices must be different)dominion intrigue cards pawn
Secret Chamber$2Action - ReactionDiscard any number of cards. +1 Coin per card discarded. - When another player plays an Attack card, you may reveal this from your hand. If you do, +2 cards, then put 2 cards from your hand on top of your deck.dominion intrigue cards secret chamber
Great Hall$3Action - Victory1 Victory Point, +1 Card, +1 Action.dominion intrigue cards list great hall
Masquerade$3Action+2 Card, Each player passes a card in their hand to the player on their left. You may trash a card from your hand.dominion intrigue cards list masquerade
Shanty Town$3Action+2 Actions, Reveal your hand. If you have no Action cards in hand, +2 Cards.dominion intrigue cards list shanty town
Steward$3ActionChoose one: +2 Cards; or +2 Coins; or trash 2 cards from your hand.dominion intrigue card list steward
Swindler$3Action - Attack+2 Coins, Each other player trashes the top card of his deck and gains a card with the same cost that you choose.dominion intrigue card list swindler
Wishing Well$3Action+1 Card, +1 Action, Name a card, then reveal the top card of your deck. If it is the named card, put it in your hand.dominion intrigue card list wishing well
Baron$4Action+1 Buy, You may discard an Estate card. If you do, +4 Coins. Otherwise, gain an Estate card.dominion intrigue card baron
Bridge$4Action+1 Buy, +1 Coin. All cards (including cards in players' hands) cost 1 Coin less this turn, but not less than 0 Coins.dominion intrigue card bridge
Conspirator$4Action+2 Coins. If you've played 3 or more Actions this turn (counting this): +1 Card, +1 Action.dominion intrigue card conspirator
Coppersmith$4ActionCopper produces an extra 1 Coin this turn.dominion intrigue coppersmith
Ironworks$4ActionGain a card costing up to 4 Coins. If it is an... Action card, +1 Action. Treasure card, +1 Coin. Victory card, +1 Card.dominion intrigue ironworks
Mining Village$4Action+1 Card, +2 Actions. You may trash this card immediately. If you do, +2 Coins.dominion intrigue mining village
Scout$4Action+1 Action. Reveal the top 4 cards of your deck. Put the revealed Victory cards into your hand. Put the other cards on top of your deck in any order.dominion intrigue scout
Duke$5VictoryWorth 1 Victory Point per Duchy you have.intrigue cards duke
Minion$5Action - Attack+1 Action, Choose one: +2 Coins; or discard your hand, +4 Cards, and each other player with at least 5 cards in hand discards his hand and draws 4 cards.intrigue cards minion
Saboteur$5Action - AttackEach other player reveals cards from the top of his deck until revealing one costing 3 Coins or more. He trashes that card and may gain a card costing at most 2 Coins less than it. He discards the other revealed cards.intrigue cards saboteur
Torturer$5Action - Attack+3 Card, Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand.intrigue cards torturer
Trading Post$5ActionTrash 2 cards from your hand. If you do, gain a silver card; put it into your hand.dominion game cards trading post
Tribute$5ActionThe player to your left reveals then discards the top 2 cards of his deck. For each differently named card revealed, if it is an... Action Card, +2 Actions; Treasure Card, +2 Coins; Victory Card, +2 Cards.dominion game cards tribute
Upgrade$5Action+1 Card, +1 Action, Trash a card from your hand. Gain a card costing exactly 1 Coin more than it.dominion game cards upgrade
Harem$6Treasure - Victory2 Coins, 2 Victory Points.dominion cards harem
Nobles$6Action - Victory2 Victory Points, Choose one: +3 Cards, or +2 Actions.dominion cards nobles
Copper$0Treasure+1 Coins.dominion strategy
Silver$3Treasure+2 Coins.silver treasure
Gold$6Treasure+3 treasure
Estate$2Victory+1 Victory victory
Duchy$5Victory+3 Victory Points.duchy victory
Province$8Victory+6 Victory Points.province victory
Curse$0Curse-1 Victory Points.curse

Dominion Intrigue Cards List: Conclusion

The Dominion Intrigue expansion game brings significant new strategic options to the overall game by allowing for multiple choices when rules are executed. If you have landed here as someone new to the game, be sure to check out the primer on How to Play Dominion. As new strategy articles are written, they will appear in the Dominion Strategy section. But, don’t get caught up too much in the minutia – keep playing and having fun!

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